To get ns3 running with Mac OS X 10.10 Yosemite:
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![Yosemite Yosemite](https://media.tutorialforlinux.com/mac/macLaunchEclipse.png)
May 11, 2016 Installation of Eclipse on Mac OS X is very simple, the procedure is similar for installing it on Mac OS X El Capitan 10.11, or Mac OS X Yosemite 10.10. See the steps given below to download & install Eclipse on Mac. Download & Install Eclipse on Mac OS X. Home » Language IDEs » C / C IDE (CDT) » How to combine Eclipse and Xcode (Mac OS X Yosemite) (Installed Eclipse Luna CDT and Xcode on Mac, how to make Eclipse use Xcode for C?).
Configure Development Environment
I just encountered this in another Eclipse-based app on Yosemite and figured out (with help from the references below) how to get the app running without installing the legacy Java SE 6 JRE. Here are the steps in case it helps other devs get Eclipse working.
- Download Xcode from Apple App Store https://itunes.apple.com/tr/app/xcode/id497799835?mt=12
- Install Xcode
- Download and install command line tools. You can type `xcode-select –install` terminal or https://developer.apple.com/downloads/index.action
- gdb 7 has some problems with on Mac OS X so, install gdb 6 with macports using `sudo port install gdb-apple` or homebrew
- Download ns3 source code using web site http://www.nsnam.org or get with mercuriel `hg clone http://code.nsnam.org/ns-3-dev`
- Change ns3 directory and run `./waf -d debug configure`
Configure Eclipse
- Download Eclipse IDE for C/C++ Developers from http://www.eclipse.org/downloads/
- From eclipse New->New Project select C++ Project
- Point location of the ns3 and name it
- Right click on the project and properties, C/C++ Build change build command to waf `${workspace_loc:/NS3Dev}/waf` and build directory to `${workspace_loc:/NS3Dev}/build`
- Change incremental build all to build
- Now build project
- If you get unnecessary errors,from Eclipse Preferences->C/C++->Code Analysis uncheck Syntax and Semantic Erros
Signing gdb
Mac OS X requires gdb to be signed to access memory locations so:
- Open Keychain Access, Keychain Access->Certificate Assistant->Create a Certificate…
- Name the cert as `gdb-cert` select `Self Signed Root` and `Code Signing` also check override defaults
- Next, until “Specify a Location The Certificate” and select `System`
- Find cert in Keychain Access and if its not trusted trust the cert.
- From terminal sign the gdb `sudo codesign -s gdb-cert $(which gdb)`
Configure Eclipse Debugger
- Debug Configurations add new configuration
- Select C/C++ Application from list `build/scratch/scratch-simulator`
- In Environmental’s tab select new and add `DYLD_LIBRARY_PATH` variable and `${workspace_loc:/NS3Dev}/build` value
- In debug section select debugger path to gdb
Eclipse Download
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